West-Games is an independent game development studio with the primary goal of creating multi-platform game products of a high quality.

We develop own game projects, but also open for custom development and cooperation offers, and are looking to cooperate with the investors and publishers. We follow a multi-platform strategy based on the usage of the Unity3D, UDK/UnrealEngine and own technical, especially server solutions, and are committed to putting our games on various platforms like Web, PC/Mac, social, mobile and console.


We are a team of professional game developers with the experience of the AAA class games projects development, pioneers of the different game industry fields. Among the team members – leading specialists of the S.T.A.L.K.E.R. series and developers who previously worked on Metro Last Light, World of Warcraft and other projects. We are the passionate and dedicated profs with years of experience in game and application production, committed to the high creative and technical quality of our games.

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Official team members

We dream, act and win!

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Eugene Kim

An experienced software engineer and successful entrepreneur. Eugene was directing S.T.A.L.K.E.R. Online’s development over at GSC Game World, before moving on to West Games. He has actively provided consultations and advice for various video game companies.

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Peter Dushynskyi
Producer & Lead Game Designer

He has worked at leading GSC video game studios (GSC and 4A Games) and designed game-play for many AAA class projects; some of which include Metro Last Light, S.T.A.L.K.E.R. Online, S.T.A.L.K.E.R. Call of Pripyat, S.T.A.L.K.E.R. Clear Sky, and S.T.A.L.K.E.R. Shadow Of Chernobyl.

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Eugene Cherenkov (ZETIK)
Concept Art

Our eyes in the world of STALKER Apocalypse. He’s an integral part of our team and is responsible for much of STALKER Apocalypse’s concept art.


Currently we are preparing to announce our new game project, so stay tuned…